109-1, 3536, SSE, 10.6, 2.5, IR, 2d, ISHC E(9), FreePull to INV, 1H 1V MC: +0.1 V=+0.3 OC=-0.1 1H: 1V: 9p - (3cd +7.5cl +2c) = -3.5 109-1, 3437, SSE, 10.9, 2.5+, IR, 3.5d, INV 109-2, 3333, S, 11.7, 0.0, IV, 3d, ISTC [Uncontrolled 3/3] Stalled, rolled 87 so in spin. Spin Rolled 3 so Change to LB Rolled 3 so 3 Turn to Left to E Rolled 4 + (3x1) = Altitude -0.7 109-2, 3333, E, 11.0, 0.0, LB, Spin |
Yak-1, 3932, E, 10.0, 4.5, RB, 3a, LVL E(9), -, 4H MC=0 V=0 OC=0 2H: HTR 2/2 face SE 2H: HTR 2/2 face SSE (9p+3c)-8ht=4a Yak-1, 3836, SSE, 10.0, 4.5+, RB, 4a, LVL Yak-2, 3933, E, 10.0, 4.0+, RB, 3a, LVL E(8), -, 4H MC=V=OC=0 2H: gf*HTR 2/2 face SE 2H: gfHTR 2/2 face SSE (8p+3c)-10ht=1a Yak-2, 3837, SSE, 10.0, 4.0+, RB, 1a, LVL *gifted [13.3] |
EoT: Yak-1, 3836, SSE, 10.0, 4.5+, RB, 4a, LVL Yak-2, 3837, SSE, 10.0, 4.0+, RB, 1a, LVL 109-1, 3437, SSE, 10.9, 2.5+, IR, 3.5d, INV 109-2, 3333, E, 11.0, 0.0, LB, Spin |
---------- Spin Mods: ------------ • A/C has turn carry or just faced (ignore if spinning) = +05 The 109 had reversed last FP of Turn 3. • A/C has slatted wings, contra-rotating props. = –15 each has slatted wings • Single-engine A/C in military, emergency power = +10, +15 (Stuck) In Emergency pre-spin check Net 'spin check' dr mod was +5, agree? With a dr=87 its spinning anyway. The 'Spin Recovery' mods will just be the slats, -15. -------- Alitiude Loss ---------- I have the minimum speed at 2.5. Agree? If so, its 4+(2.5x1)=6.5 ... and I see no insturctions on how to round this. Without insturctions how to round I guess keep the fraction, and since fractions of altitiude are not carried, I guess they are droped by default... I dunno. There are other such 'situations' besides this one. Im waiting to post this question on FW main but presently have an outstanding q uestion there. ------------- rules comments ----------- • Recruit pilot, or green pilot = +10, +05 • Veteran or gifted pilot (each), all pilots wounded = –10, +20 Strange there are no modifiers for unconscious pilot. So if the pilot is a GLOCed out Vet looks like the modifier is -10. I think its overlooked but that is how the rules read as far as I can tell. I have an unanswered question about Head On's on the main FW board similar to this. The rules as read allow a same hex range 0 Head On attack unless Im missing something. ~~~~~~~~~~~~~~ Nate Replies ~~~~~~~~~~~~~~~~~~~ 4.5.2 bullet one says that the • Flight attitude is "spin". Speed = 0.0 until A/C recovers. The A/C has no FPs. MC and OC are not applicable. Lose Altitude in increments = game turns in spin (1 for first turn of spin) x A/C's listed min. speed (rounded up) + D5. |
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